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- DoomEd extras
- This is a replacement for the file things.def for DoomEd version 3,0 alpha 8,
- and probably DoomEd version 2,60 beta 4 too, but I don't use that so I don't
- really know.
- Why would you want a replacement? Because this replacement lets you use the
- sprites from DOOM ][ with DoomEd, presuming you have bought and paid for it
- that is. To use it just copy it into your DoomEd directory and be sure to
- change DOOM.WAD to DOOM2.WAD so that you can use all the new textures for
- DOOM ][.
- When you have exported your WAD from DoomEd and run IdBSPwat or something
- like that you just have to use the program DOOM2WAD.EXE to change the WAD
- DOOM (1) format into DOOM ][ format (E1M1 -> MAP01 etc).
-
- In the file things.def this line has been removed:
- 0x00b wisplat "Deathmatch Start"
- because it doesn't seem to work. And I don't know what this line does:
- 0x057 ???????? "?"
- so I left it out. If you figure it out or find more sprites which for some
- reason I have missed be sure to E-mail me.
-
- The program DOOM2WAD.EXE is written by excellent Jeff Rabenhorst and really
- is for EdMap, but I'm sure he won't mind if I spread it.
- DoomEd was written by Geoff Allan and is probably the only WAD-editor for the
- likes of me, that is those who think that DOS sucks!
-
- My name: Mikael Wiberg and my E-mail adress: mi9343@haddock.cd.chalmers.se.
-
- Be sure to check out my new WAD ITP1_v1?, Into the Pit 1 for DOOM (1), and
- ITP1_v2?, Into the Pit 1 for DOOM ][.
-